Description

This course focuses on the advanced study and practice of digital entertainment and Esports events production, including tournament operation and administration, event management, talent management, live broadcast (aka streaming ), on-air personality skills, social and community management, and post-production. With an emphasis on practical application, students have the opportunity to gain experience in these roles. Students will have access to industry-standard software and equipment to gain a working familiarity with these tools, taught in a professional live digital entertainment and Esports production facility.

Lecture Hours: 0 Lab Hours: 3.00Total Hours: 6.00

Semesters

Spring 2024 Semester
Course Title Instructor Campus Section Syllabus
Dgtl Entrtnmnt&Esport Evnt Dsn Cooper van Rossum Atlanta 1 external Syllabus via Concourse External Resource