COMP-3350 Game Development I
School of Computing, Analytics, and Modeling
Dr. Perry College of Mathematics, Computing, and Sciences
Description
This course introduces the process of the design and development of video games. Topics include game history, game styles, game components, game evaluation and analysis, and game development using a modern game engine and programming language.
Lecture Hours: 2.00 Lab Hours: 2.00Total Hours: 3.00
Semesters
Course Title | Instructor | Campus | Section | Syllabus | Learning Management System |
---|---|---|---|---|---|
Game Development I | Lewis Baumstark, Ph.D. | Carrollton | 01 | Syllabus Not Available | Course Section External Resource |
Game Development I | Lewis Baumstark, Ph.D. | Distance | E01 | Syllabus Not Available | Course Section External Resource |